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Creative Training Designer—Immersive

Moth+Flame

49d ago

0$94k - $146kDesignUSjobspy_indeed
remoteindeed

Job Description

**Status:** Contractor / Freelance **Location:** Remote, U.S.A.\-based We are looking for a strong creative to help build and refine immersive VR training experiences. This is not a traditional developer role. You will utilize Claude Code to bridge technical gaps, while maintaining a creative seat in shaping the experience. **What You'll Do** * Turn scripts, scenarios, and 3D assets into clear, engaging interactive experiences. * Use Claude Code to build, modify, and troubleshoot functionality. * Deliver on WebXR. * Iterate and refine with input from the client and team through delivery. **What We're Looking For** * Strong creative instincts and storytelling ability. * Experience in film, games, animation, interactive media, VR, or other relevant field (e.g. theatre). * Strong visual and spatial judgment with an eye for what makes an experience effective. * A portfolio or work samples demonstrating creative problem\-solving and execution. * Due to the non\-traditional nature of this role, your portfolio and ability to speak to it will be highly prioritized. **How You Work** * Ambitious and self\-directed. We want you in the driver's seat. * Aggressive in identifying problems and proposing solutions rather than waiting for line\-by\-line revision instructions. * Enthusiastic about learning new tools and using AI to expand your technical capabilities. * Collaborative and able to work closely with writers, artists, animators, and production. This is a remote, contract role based in the U.S. **Additional Information:** **Engagement Type:** Contractor / Freelance. Hours are variable and may be intensive during active delivery windows. **Start Date:** ASAP. **Remote Work:** Moth\+Flame operates fully remotely; contractors must be prepared to work in a remote environment. Pay: $45\.00 \- $70\.00 per hour Expected hours: 30\.0 – 40\.0 per week Work Location: Remote