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Engineering Director

Bad Robot Games

12h ago

0$240k - $250kDevUSjobspy_indeed
remoteindeed

Job Description

Founded by Bad Robot (Lost, Cloverfield, Westworld, Star Wars, Star Trek), we at Bad Robot Games are on a mission to continually reinvent how stories are played. We are a **remote\-first** games company represented by a diverse team, which empowers us to make the kinds of games in which all players can see themselves. Working closely with our colleagues at Bad Robot Productions, our projects unite our extensive network of games, TV, and film industry talent to create original IPs, expansive worlds and tell new stories across all media platforms which are as fun to watch as they are to play. \- Bad Robot Games is seeking an Engineering Director who leads and supports a high caliber team of talented engineers in the development and delivery of a 4 player co\-op game. In this role, you will be responsible for assigning engineers to cross\-functional pods, aligning them on key areas of the game, and maintaining a culture of engineering excellence. As an Engineering Director, you will provide technical leadership, coaching, and career development, while fostering a collaborative, high\-performing culture. You will raise the bar across engineering and empower teams to ship reliable, scalable systems and deliver a polished player experience that meets both creative and technical goals. **KEY RESPONSIBILITIES** * Lead our entire engineering organization of 15\+, and manage individual contributors, leads, and other managers across experience levels, providing coaching, feedback, performance management, and career development. * Serve as the senior engineering voice in studio level leadership discussions, contributing to strategic planning, resourcing decisions, and milestone reviews alongside other directors and producers. * Foster a collaborative, challenging, and satisfying environment for your development team members. Find and surface issues, risks, and opportunities, and address them head\-on. Celebrate wins. * Partner with production, pod owners, and studio leadership to deliver sprints and milestones on time and at quality. * Allocate engineering resources across pods to best match skills, knowledge, and project needs. * Empower engineers with the tools, context, and cross\-studio support required to execute effectively. * Represent the engineering organization by surfacing concerns, proposing solutions, and maintaining alignment while protecting technical integrity. * Advise leadership on engineering systems, technology, and infrastructure, and identify and mitigate technical risks. * Contribute hands on as needed to gameplay systems in Unreal Engine 5 (Blueprints and C\+\+). * Maintain strong stakeholder relationships and communicate regularly with pod leaders on delivery, resourcing, and performance. * Build, maintain, and have the ability to scale the engineering organization partnering with recruiting and studio leadership on headcount planning, team structure, and long\-term org health. * Support critical milestones with urgenc